History - Changelog¶
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
[Unreleased]¶
- Added
- Changed
Updated
- Removed
- Fixed
Trying to setup venv to work between my Mac and PC
- Deprecated
[0.1.2] - 2019-08-05¶
Posted to Cafe Pythonista Post_02.md
[0.1.1] - 2019-07-28¶
Bunch of refactoring to simplify the project structure
Starting to combine old versions of the code (e.g. starting to re-implement HUD)
GUI work begins (building from a PySimpleGUI OpenCV demo)
[0.1.0] - 2019-07-09¶
Initial Commit
Pre-History¶
Xbox Teardown¶
At some point I settled on a particular xbox controller brand that was easy to hack and set out to map a good-enough amount of the pins
May 2019 (Custom PCB)¶
_I didn’t get the spacing/orintation right for the screens if you’re wondering why it’s proto-boarded together_
Feb 18, 2019 (Proof-of-concept)¶
An early proof-of-concept for object-detection on players (I _think_ this was some out-of-the-box YOLO setup from some tutorial - I remember being plesantly surprised by the drag-and-drop results)
Nov 14, 2018 (Proof-of-concept)¶
Proof-of-concept an Xbox360 controller here, which requires plugging this into a PC and streaming the Xbox to the PC, which is a pain to get working and error prone.